Monday, 23 February 2015

Interactive Media

 

Type of interactive media product: Mobile Phone

The purpose of the mobile phone is to contact people from all around the world.The phone that can make and receive telephone calls over a radio link while moving around a wide geographic area. It does so by connecting to a cellular network provided by a mobile phone operator, allowing access to the public telephone network. By contrast, a cordless telephone is used only within the short range of a single, private base station.


Target Audience: 13+

Mainly the phone is for everyone who is able to use it but to really appreciate a phone i would say 13+ is a good age for someone to appreciate one. The phone is also used to show toddles cartoon clips and the apps also help them learn but they are still not really able to use a phone at this age. Now a days you see secondary children and adults using them for communication and bussiness. Both genders are able to use any sort of phone.


Text, sound, image and navigation of the product:

You can change the font and size of the text within the settings app if you are either short or long sighted. You can adjust the volume levels either at the side of the phone by two buttons, a drag up menu or by again the settings app. The sound is decent, not to loud but not to quiet. The image on the iPhone is good quality, you can adjust the brightness of the screen image to make it appear darker or brighter to suit your needs. 


Accessibility

This product is very easy to use and to interact with others. Once you get to grips with where each different app is located then it is basically straight forward to you. 

Strengths and weaknesses of the product

Strengths - it is an easy to use product and has a wide range of apps that you can download and explore.


Weaknesses - When it is ineed of an upgrade, you cannot change back to the previous layout which might not suit everyone.

Report:


In our group each of us are to find information and test one type of interactive media, but must upload our findings to our blogs.

I have chose Mobile phones as I have a lot of experience therefore testing will be much easier.
Mobile phones are made in many different shapes, sizes and colours for people all around the world. The purpose of Mobile phones are to allow you to contact people from almost any where from around the world by satilites. The target audiences vary but is normally 12+ this is only because I believes that it is a good age for someone to really appreciate one as they are quite expensive depending on what make of phone you go for. Both genders are able to use any sort of phone. You can change the font and sizes by using the settings app if you are either short or long sighted or just prefer one or the other, the sound is generally decent, not too loud and not too quite as well as being able to change the brightness which would also be found in the settings app. The product itself is very easy to use and to be able to interact with others once you understand where all the apps and contacts are its pretty straight forward from there. They come in many different colours so that both genders can choose instead of there just being one main colour for everyone. Most mobile phones are generally easy to use as children or adults can use them. One of the main strengths for mobile phones are definitely the accessibility being as everything is quite clear to what it is and the apps are also good because they are useful in different situations, though in my opinion I feel that one of the main weaknesses was that when it is in need of an upgrade you can not change back to the previous one if you do not like it.

Tyler chose DVD menus as she felt they would be easy to explain.
DVD menus can be designed in different forms to suit the film, such as: horror: dark colours, spooky music, spooky designs or Romance: bright fun colours, romantic designs, happy music. The purpose of DVD menus are to allow you to select or change anything for the film, such as: scene selection will take you to a certain scene in the film or set up which allows you to add subtitles or change the language. Depending on the type of film the design can be aimed at a variety of ages. Sometimes designs can be rather sexist , such as: romance being pink though many lads may like watching it, though the colour would have to match the films atmosphere they could have added other fun colours rather than just pink. Most DVD menus are generally easy to use as children or adults can use them. One of the main strengths for DVD menus are definitely the accessibility being as any button can take you to a selection of buttons for what you would like to change about the film, though one of the main weaknesses Tyler thought was the colour combination, when it comes to genders.

Jake chose Websites as he enjoy’s watching music videos on YouTube.
Youtube is a website which is video based which allows anyone to upload and watch videos that are age appropriate, these videos can be about anything from music videos to how to apply makeup tutorials. There isn't a specific age limit, gender orientation or demographic lifestyle of people that use Youtube though there is an age limit on certain inappropriate videos children under the age of 12 are not aloud to watch. There isn't much text or speech on Youtube other than the audio that is given during the videos or occasionally it will describe what the videos are about using short biographies and titles.
Overall the strengths are rather basic and Jake feels that Youtube is pretty easy to use as well as the fact that there are so many walk through videos to help you with whatever you need. The weaknesses however are mainly based in the comment sections where you will most likely get judged by others using Youtube, they will insult you for everything that you may do wrong.


Cameron chose console games, for example Call Of Duty, as he plays them frequently on a day to day basis. Console games allow you to play vurital  games on the tv which is ran by your choice of console. This allows the player to be in control of the characters movements in the game to make it almost seem real. Most games allow you to change the image picture, the brightness, control layout and the size of text on subtitles. The purpose of console games is basically just for fun and enjoyment. Each game has a different age limit for it to be bought in shops as some contain violence and bad language which is not suitable for people under 18, however there is some game that are suitable for 5 year olds. There isn’t a specific gender as both females and males play on consoles but most of the games are mostly violent games which some females might not enjoy. The strengths are basic and Cameron feels that console games are fun and exciting and that they are easy to get the hang of although once you have played them, they get repetitive which gets boring.

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